Hier ma mein Crashlog :
[spoiler]
# Debugfile C:\Users\Marco\Documents\World in Conflict Tools\debug\wiced_SOPTAN_debug.txt
# Created at localtime Mon Nov 19 19:49:12 (Mon Nov 19 18:49:12 UTC)
# Comment:
[Mon Nov 19 19:49:12.752] ex3d_hardwaretests.cpp(314): DoEarlyTests(): Desktop resolution: 1024x768
[Mon Nov 19 19:49:12.994] ex3d_hardwaretests.cpp(544): TestHardware(): Physical memory: 2045 MB
[Mon Nov 19 19:49:12.995] ex3d_hardwaretests.cpp(545): TestHardware(): Available memory: 5210 MB
[Mon Nov 19 19:49:12.995] ex3d_hardwaretests.cpp(547): TestHardware(): Harddrive size: 470872 MB
[Mon Nov 19 19:49:12.996] ex3d_hardwaretests.cpp(54cool : TestHardware(): Available size: 282908 MB
[Mon Nov 19 19:49:13.297] ex3d_hardwaretests.cpp(629): TestGraphics(): DirectX Version: 10.0
[Mon Nov 19 19:49:13.339] ex3d_hardwaretests.cpp(68cool : TestGraphics(): Preferred device: 0
[Mon Nov 19 19:49:13.340] ex3d_hardwaretests.cpp(697): TestGraphics(): Adapter count: 1
[Mon Nov 19 19:49:13.341] ex3d_hardwaretests.cpp(735): TestGraphics(): Adapter 0: \\.\DISPLAY1 (NVIDIA GeForce 7500 LE) Rev. 161, Driver nvd3dum.dll v.458767.727126, VendorId: 4318
[Mon Nov 19 19:49:13.357] ex3d_hardwaretests.cpp(972): TestGraphics(): Memory Size: 256, TMUs: 8
[Mon Nov 19 19:49:14.048] ex3d_render.cpp(5431): UpdateDefaultOptionsFromFile(): Detected aspect ratio 4/3, will look for (1024x76cool
[Mon Nov 19 19:49:14.048] ex3d_render.cpp(5482): UpdateDefaultOptionsFromFile(): Found matching aspect ratio (1024x76cool
[Mon Nov 19 19:49:14.137] wicedrender.cpp(219): Init(): Creating render engine...
[Mon Nov 19 19:49:14.212] Renderer Created - D3D version: 0900, SDK version: 32.
[Mon Nov 19 19:49:14.213] mr_renderd3d9.cpp(1667): SetupDböse ): AntiAlias MultiSampleQuality set to 0 (quality levels was returned as 1)
[Mon Nov 19 19:49:14.368] ex3d_render.cpp(2336): PrintSetupToDebugFile():
--------------------- Graphics Setup ----------------------
--- RAM/Disk ---
Physical Size: 2045mb
Avaliable Size: 5210mb
Disk Size: 470872mb
Disk Free: 282908mb
--- Display card ---
Driver: 7.15.11.6230
Adapter: NVIDIA GeForce 7500 LE
Video RAM: 256mb
Tex Units: 8
AGP Mode: 2
Max VS: 0x0300
Max PS: 0x0300
Num Devices: 1
Device no: 0
Device id: 0x000001dd
--- MR_RenderSettings ---
myWidth: 800
myHeight: 600
myFullscreen: 0
myVertexShaderVersionCap: 0xffff
myPixelShaderVersionCap: 0xffff
myVSync: 0
myForceSyncFrame: 0
myRefreshRate: 60
myStencilBuffer: 1
myAlphaBuffer: 1
myZFeather: 0
myFSAA: 0
myCSAALevel: 0
myAnisoFilteringValue: 0
myTextureQuality: 1
myTextureFilterMethod: 3
myMeshPerfSetting: 0
mySurfacePerfSetting: 1
myRenderWindows: 1
myRenderDetails: 1
myGlobalLodFudgeValue: 0.75
myGlobalParticleEmitRate: 0.85
myParticlesPerfSetting: 0
--- Graphics Options ---
Direct3D 10: 0
myPhysicsDetail: 1
myWaterReflectionSize: 256
myWiresQuality: 1
myShadowQuality: 1
myWaterQuality: 1
myTerrainTextureQuality: 2
myUITextureQuality: 0
myUseHighestLod: 1
myUnitTracks: 1
myUnitTracksLength: 1
myDecals: 0
myAutoprops: 0
myWreckFxFlag: 1
myGrass: 1
myHighQualityTerrain: 1
myCraters: 1
myWaterReflectClouds: 0
myWaterReflectUnits: 0
myWaterReflectProps: 0
myWaterReflectEffects: 0
myWaterCrests: 0
myWaterTrails: 0
myRoads: 1
myClouds: 1
myCameraWarpEffect: 0
myZFeather: 0
myParticlePhysics: 0
myPostFX: 1
myPostFXSoftShadows: 0
myPostFXBloom: 1
myPostFXHeatHaze: 0
mySpeedTreeLodFactor: 0.80
mySpeedTreeShadows: 0
mySpeedtreeHQShaders: 0
myTransparencyAA: 0
myVeryLowQuality: 0
myCloudShadows: 0
myMaxFPS: 0
-----------------------------------------------------------
[Mon Nov 19 19:49:15.607] mainfrm.cpp(406): ConfigureWiced(): Nbr of shortcut configs: 37
[Mon Nov 19 19:49:37.584] wicedfacade.cpp(77cool : CreateNewMission(): Creating map 'Thefirst'
[Mon Nov 19 19:49:37.605] ex3d_world.cpp(1719): EX3D_World()
[Mon Nov 19 19:49:37.642] wicedworld.cpp(239): InitNew(): Compiling map types...
[Mon Nov 19 19:49:37.674] wicedworld.cpp(255): InitNew(): Cloning default map...
[Mon Nov 19 19:49:37.679] wicedworld.cpp(28cool : InitNew(): Cloning default meta data...
[Mon Nov 19 19:49:41.230] Unhandled exception!
[Mon Nov 19 19:49:41.681] *************** ERROR START *************
[Mon Nov 19 19:49:41.681] mc_mem.cpp(681): RysExceptionFilter(): Error
BOOOOOOM!
Access violation reading from 0x00000114 at 0x00545a8a
Virtual mem: 1808/2047 MB, Physical mem: 1017/2045 MB
Minidump: C:\Users\Marco\Documents\World in Conflict Tools\debug\crashdump.dmp
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 0x545a8a)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0x545a8a)
00545A8A (wiced): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 0x5470ec)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0x5470ec)
005470EC (wiced): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 0xa58210)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0xa58210)
00A58210 (wiced): (filename not available): (function-name not available)
ERROR: StackWalk64-Endless-Callstack!, GetLastError: 0 (Address: 0x7e4f5f20)
[Mon Nov 19 19:49:41.687] Last opened Ice File: effects/decals/decalatlas.ice
[Mon Nov 19 19:49:41.688] Last opened file: autopropsets/wic_autoprop.fruit
[Mon Nov 19 19:49:41.688] Recently accessed Ice members:
[Mon Nov 19 19:49:41.695] myWidth, myHeight, myX, myY,
[Mon Nov 19 19:49:41.695] *************** ERROR END ***************
[/spoiler]
kommt aber auch nich immer
Ich werd ma die treiber löschen und neu machen